Blog
This is our development blog. Here you can see the long hard road that we traveled on our way to ARRTS Game Greatness.
Serial Notes
Seems to be a system issue causing [cc lang=”python”] for i in range(256): try: self.ser = serial.Serial(i, 9600) print “serial initialized: “, self.ser break except: self.ser = None [/cc] to think there is a serial device on COM 1 (i = 1). The serial monitor in arduino indeed does see COM 1 and COM 4 […]
IR Camera Vision Research
Here is some research into using a USB webcam for player position tracking open source Camervision software designed to track blobs. * http://nuigroup.com/touchlib/* http://nuicode.com/projects/tbeta Camera Suppliers Here is a supplier of research grade camera and lens (sold separately): * http://www.ptgrey.com/index.asp* http://www.bhphotovideo.com/c/product/414244-REG/Tamron_13FM08IR_13FM08I… total cost $304.00Might be better to go with a Playstation Eye * http://en.wikipedia.org/wiki/PlayStation_Eye* http://codelaboratories.com/products/eye/sdk/ […]
Workspace
Here are a couple of snapshots of our project workspace. Were using Ubuntu for our development machine. Since the costume props are not fabricated yet we’ve just attached a Wii Nunchuck to a stick to simulate the Scepter. You can see Stratego in the background, which influenced some of the design choices for the Flatland […]
Made a rack for the Scepters
Had some wood laying around the shop and decided to make a wall mounted rack to display our magic scepters… Check it out.
Notes on Networking
There were several choices for doing networking on the Nokia tablets in python. Several open source projects exist for networking on python including Twisted which came with a huge amount of features for handling networking. However, since the data to synchronize was so simple, we opted to build a networking module from scratch from the […]
Research Progress Report
Core team: Eddo Stern, David Elliot, Peter Lu Additional contributors: Andres Colubri, Jessica Hutchins, Bruce Evens Overview We are working on a new kind of augmented reality field sport based on Edward Abbot’s novel Flatland. The gameplay is similar to aspects of flashlight tag, capture the flag and Stratego. The game is played on a […]